Chess Endgame Workbook for Kids

Chess Endgame Workbook for Kids - John Nunn

Chess Endgame Workbook for Kids


This is a book for those who have started to play chess and want to know how to win from good positions and survive bad ones.

The endgame is where most games are decided, and knowing all the tricks will dramatically improve your results. Endgame specialist John Nunn has drawn upon his decades of experience to present the ideas that are most important in real games. Step by step he helps you uncover the key points and then add further vital knowledge.

Chess Endgame Workbook for Kids is the third in a new series of books that help players gain chess skills by solving hundreds of carefully chosen exercises. The themes are similar to those in Gambit's best-selling 'Chess for Kids' series, but the focus is on getting hands-on experience. Many positions build on ones given earlier, showing how advanced ideas are normally made up of simpler ones that we can all grasp.

Each chapter deals with a particular type of endgame and features dozens of exercises, with solutions that highlight the key points. For each endgame we are given tips on the themes that are most important and the strategies for both sides. The book ends with a series of test papers that enable you to assess your progress and identify the areas that need further work.
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This is a book for those who have started to play chess and want to know how to win from good positions and survive bad ones.

The endgame is where most games are decided, and knowing all the tricks will dramatically improve your results. Endgame specialist John Nunn has drawn upon his decades of experience to present the ideas that are most important in real games. Step by step he helps you uncover the key points and then add further vital knowledge.

Chess Endgame Workbook for Kids is the third in a new series of books that help players gain chess skills by solving hundreds of carefully chosen exercises. The themes are similar to those in Gambit's best-selling 'Chess for Kids' series, but the focus is on getting hands-on experience. Many positions build on ones given earlier, showing how advanced ideas are normally made up of simpler ones that we can all grasp.

Each chapter deals with a particular type of endgame and features dozens of exercises, with solutions that highlight the key points. For each endgame we are given tips on the themes that are most important and the strategies for both sides. The book ends with a series of test papers that enable you to assess your progress and identify the areas that need further work.
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