Genius: The Game

Genius: The Game - Leopoldo Gout

Genius: The Game


"Genius is a breakthrough novel for young adults and others who love this mind-expanding genre. Genius is exciting, provocative, fresh, innovative, and smart, smart, smart. Please don't wait until Genius is a cult classic to read it." -- James Patterson, #1 New York Times bestselling author of the Maximum Ride novels.

Trust no one. Every camera is an eye. Every microphone an ear. Find me and we can stop him together.

Rex: Sixteen-year-old Mexican American programmer. One of the best in the world. Determined to find his missing brother.

Tunde: Fourteen-year-old self-taught engineering genius. Brought the Internet to his Nigerian village. Targeted by a ruthless military warlord.

Painted Wolf: Mysterious sixteen-year-old activist blogger. Pulled into the spotlight when her father became involved with a corrupt Chinese official.

The Game: Two hundred geniuses. A head-to-head competition devised by India's youngest CEO and visionary.

Welcome to the revolution. Get ready to run.

In Genius: The Game, an action-packed young adult novel by Leopoldo Gout, three brilliant teens from around the world use their knowledge of hacking, engineering, espionage, and activism in a race to save the world.

Praise for Genius: The Game

"There is simply too much here to like. . . . Gout's characters are believable and immensely likable and their friendship serves as a delightful and realistic anchor amid the fast-moving chaos. Science and technology may take center stage in Gout's fictional Game, but it's the less flashy craft of writing that sells the story." --The New York Times

"Strong characters who show their bravery throughout, friendships that do not falter, and ethics that do not fail, even when characters are faced with the impossible, are a refreshing change to most teenage novels. Readers will be caught up in the brilliance of the three characters and be surprised at the many twists and turns that they must confront. A gripping must-have." --School Library Journal, starred review

"A fast-moving story that presents its protagonists with intriguing moral choices" -- Publishers Weekly

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"Genius is a breakthrough novel for young adults and others who love this mind-expanding genre. Genius is exciting, provocative, fresh, innovative, and smart, smart, smart. Please don't wait until Genius is a cult classic to read it." -- James Patterson, #1 New York Times bestselling author of the Maximum Ride novels.

Trust no one. Every camera is an eye. Every microphone an ear. Find me and we can stop him together.

Rex: Sixteen-year-old Mexican American programmer. One of the best in the world. Determined to find his missing brother.

Tunde: Fourteen-year-old self-taught engineering genius. Brought the Internet to his Nigerian village. Targeted by a ruthless military warlord.

Painted Wolf: Mysterious sixteen-year-old activist blogger. Pulled into the spotlight when her father became involved with a corrupt Chinese official.

The Game: Two hundred geniuses. A head-to-head competition devised by India's youngest CEO and visionary.

Welcome to the revolution. Get ready to run.

In Genius: The Game, an action-packed young adult novel by Leopoldo Gout, three brilliant teens from around the world use their knowledge of hacking, engineering, espionage, and activism in a race to save the world.

Praise for Genius: The Game

"There is simply too much here to like. . . . Gout's characters are believable and immensely likable and their friendship serves as a delightful and realistic anchor amid the fast-moving chaos. Science and technology may take center stage in Gout's fictional Game, but it's the less flashy craft of writing that sells the story." --The New York Times

"Strong characters who show their bravery throughout, friendships that do not falter, and ethics that do not fail, even when characters are faced with the impossible, are a refreshing change to most teenage novels. Readers will be caught up in the brilliance of the three characters and be surprised at the many twists and turns that they must confront. A gripping must-have." --School Library Journal, starred review

"A fast-moving story that presents its protagonists with intriguing moral choices" -- Publishers Weekly

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