3ds Max Basics for Modeling Video Game Assets: Volume 1
3ds Max Basics for Modeling Video Game Assets: Volume 1
Key Features:
The goal of this book is to teach the fundamentals of 3d modeling video game assets in a simplified, logical progression, optimized for learning at a beginner level.
This series of modeling exercises is the result of having taught over one thousand video game students the fundamentals of 3d modeling.
Often, teachers are not fully trained in teaching the concepts of 3d modeling. This text, written for self-paced learning helps those instructors.
Includes instructions and project files for exporting the finished project environment into a 3d game engine, Unity.
Appendices include additional 3ds Max tool instructions.
A companion site includes working 3ds Max project files for Chapters, a 3ds Max user interface and 3ds Max short cut keys and more.
PRP: 516.71 Lei
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465.04Lei
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Descrierea produsului
Key Features:
The goal of this book is to teach the fundamentals of 3d modeling video game assets in a simplified, logical progression, optimized for learning at a beginner level.
This series of modeling exercises is the result of having taught over one thousand video game students the fundamentals of 3d modeling.
Often, teachers are not fully trained in teaching the concepts of 3d modeling. This text, written for self-paced learning helps those instructors.
Includes instructions and project files for exporting the finished project environment into a 3d game engine, Unity.
Appendices include additional 3ds Max tool instructions.
A companion site includes working 3ds Max project files for Chapters, a 3ds Max user interface and 3ds Max short cut keys and more.
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